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Плагины/AtomGuard
AtomGuard

AtomGuard

🛡️ Advanced Minecraft Server Security & Exploit Protection — No scam unlike other plugins this one works fr.

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Все версииAtomGuard v2.2.6 (Velocity)

AtomGuard v2.2.6 (Velocity)

Release3 нед. назад

Список изменений

🐛 Bug Fixes

  • FrameCrashModule — Armor stand counter overflow causing permanent placement block: When blocking a spawn, count.incrementAndGet() was called but never rolled back, permanently inflating the per-chunk counter so all future placements in that chunk were rejected indefinitely. Fixed by calling count.decrementAndGet() immediately before cancelling the event. Same fix applied to the item-frame path.
  • FrameCrashModule — Stale armorStandCounts persisting across chunk reloads: clearChunk(), clearAll(), and cleanup() only operated on frameCounts and completely ignored armorStandCounts. On chunk unload/reload the stale counter was reused instead of being recalculated from real entity counts, causing all new armor stand spawns to be blocked. All three methods now also remove/clean entries from armorStandCounts.
  • ExplosionLimiterModule — Wind Charge projectile not pushing players: EntityType.WIND_CHARGE and EntityType.BREEZE_WIND_CHARGE were counted against the 10-explosion-per-second rate limit. When other explosions (TNT, creepers, beds) consumed the budget, wind charge EntityExplodeEvent was cancelled, preventing its velocity/knockback effect. Both entity types are now exempt from the rate limit alongside END_CRYSTAL.
  • InvalidSlotModule — Trial Chamber vault interaction blocked by too-strict slot cap: MAX_SLOT was set to 90 (double chest + player inventory), which is insufficient for vault inventories in Trial Chambers. Any CLICK_WINDOW packet with a slot ID above 90 was cancelled and the inventory force-closed, preventing the vault from being opened with the trial key. MAX_SLOT raised to 128 to cover all vanilla container types.
  • SmartLagModule — Trial Chamber vault state machine blocked during lag freeze: During a lag-freeze cycle, onPhysics() cancelled all BlockPhysicsEvent in frozen chunks except WATER and LAVA. The VAULT block uses block-physics events to advance its state machine (INACTIVE → ACTIVE → UNLOCKING → DEACTIVATED), so physics cancellation prevented the vault from opening. VAULT is now added to the physics exemption list alongside WATER and LAVA.

Файлы

AtomGuard-Velocity-2.2.6.jar(23.60 MiB)
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Метаданные

Канал релиза

Release

Номер версии

2.2.6+velocity

Загрузчики

Velocity

Версии игры

1.21.4

Загрузок

5

Дата публикации

3 нед. назад

Загрузил

ID версии

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