
AuthMeUI
Tired of players typing passwords in chat? Want a cleaner, more professional login experience? AuthMeUI brings modern popup dialogs to AuthMe authentication!
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AuthMeUI 1.3.4
release2 мая 2026 г.[1.3.4] - 2026-05-02
Bugfix
- Fixed
IllegalArgumentException: No variables in macroerror when clicking the forgot password button. - Changed forgot password action from
commandTemplatetocustomClickto properly execute the configured command without requiring macro variables. - Added proper handlers for forgot password action in both game and configuration phase connections.
AuthMeUI 1.3.3
release2 мая 2026 г.[1.3.3] - 2026-05-02
Behavior update
- Removed the automatic dialog reopen loop from the post-join authentication watchdog.
- The auth dialog now opens once after the initial delay and stays closed until the next auth flow is triggered.
AuthMeUI 1.3.2
release30 апреля 2026 г.[1.3.2] - 2026-04-26
Hotfix
- Fixed AuthMe config path detection for registration/security settings when forks expose them under
settings.*. registration.secondArgis now resolved with compatibility fallbacks, soEMAIL_MANDATORYis detected correctly in affected setups.- Added a default "Forgot Password" action button to the login dialog (configurable via
login-dialog.forgot-button-*). - Added
type: forgotsupport inlogin-dialog.actionsfor explicit action ordering in custom button layouts. - Added placeholder parsing support for dialog body text:
- Parses PlaceholderAPI placeholders when available (player-bound dialogs).
- Parses ItemsAdder font tokens (e.g.
:token:style) when ItemsAdder is installed.
AuthMeUI 1.3.1
release24 апреля 2026 г.[1.3.1] - 2026-04-24
Registration fixes
- Added support for AuthMe
registration.secondArgmodes in the dialog flow:NONE: registration now accepts a single password input.CONFIRMATION: registration requires password confirmation.EMAIL_OPTIONAL/EMAIL_MANDATORY: registration now uses an email-aware second field.
- Registration now uses command-path submission for email modes so
EMAIL_MANDATORYworks with AuthMe's expected/register <password> <email>behavior. - Added explicit validation and user-facing errors for missing/invalid email and missing confirmation.
Stability improvements
- Reworked post-submit registration verification to retry for a short window instead of checking once after a fixed 3 ticks.
- This prevents false "Registration failed" dialogs when AuthMe registration state becomes visible a little later.
- Added a post-join authentication dialog watchdog that re-opens the auth dialog for still unauthenticated players.
- This helps recover the flow when external URL confirmation prompts close the dialog without authenticating.
Custom action button improvements
- Added URL button support for configurable dialog actions using
type: url(also acceptsopen-urlandopen_url). - URL actions now accept links via
template(orurl) and open external pages from the dialog button click. - Added URL validation and warning logs for missing/invalid links or unsupported URL schemes.
AuthMeUI 1.3.0
release10 апреля 2026 г.[1.3.0] - 2026-04-11
Folia compatibility
- Added
folia-supported: truein plugin metadata. - Replaced Bukkit scheduler usage with player entity schedulers for player-bound tasks.
- Updated delayed and repeating auth/dialog flows to run on player-owned schedulers.
Async-safety improvements
- Added cached AuthMe settings in
AuthenticationBridgefor session and password constraints. - Removed async-path Bukkit plugin/config lookups in configuration-phase checks.
- Added cache refresh call during
/authmeui reload.
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Лицензия:MIT
Опубликован:3 месяца назад
Обновлён:1 неделю назад
