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AuthMeUI

AuthMeUI

Tired of players typing passwords in chat? Want a cleaner, more professional login experience? AuthMeUI brings modern popup dialogs to AuthMe authentication!

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AuthMeUI 1.3.4

release2 мая 2026 г.

[1.3.4] - 2026-05-02

Bugfix

  • Fixed IllegalArgumentException: No variables in macro error when clicking the forgot password button.
  • Changed forgot password action from commandTemplate to customClick to properly execute the configured command without requiring macro variables.
  • Added proper handlers for forgot password action in both game and configuration phase connections.

AuthMeUI 1.3.3

release2 мая 2026 г.

[1.3.3] - 2026-05-02

Behavior update

  • Removed the automatic dialog reopen loop from the post-join authentication watchdog.
  • The auth dialog now opens once after the initial delay and stays closed until the next auth flow is triggered.

AuthMeUI 1.3.2

release30 апреля 2026 г.

[1.3.2] - 2026-04-26

Hotfix

  • Fixed AuthMe config path detection for registration/security settings when forks expose them under settings.*.
  • registration.secondArg is now resolved with compatibility fallbacks, so EMAIL_MANDATORY is detected correctly in affected setups.
  • Added a default "Forgot Password" action button to the login dialog (configurable via login-dialog.forgot-button-*).
  • Added type: forgot support in login-dialog.actions for explicit action ordering in custom button layouts.
  • Added placeholder parsing support for dialog body text:
    • Parses PlaceholderAPI placeholders when available (player-bound dialogs).
    • Parses ItemsAdder font tokens (e.g. :token: style) when ItemsAdder is installed.

AuthMeUI 1.3.1

release24 апреля 2026 г.

[1.3.1] - 2026-04-24

Registration fixes

  • Added support for AuthMe registration.secondArg modes in the dialog flow:
    • NONE: registration now accepts a single password input.
    • CONFIRMATION: registration requires password confirmation.
    • EMAIL_OPTIONAL / EMAIL_MANDATORY: registration now uses an email-aware second field.
  • Registration now uses command-path submission for email modes so EMAIL_MANDATORY works with AuthMe's expected /register <password> <email> behavior.
  • Added explicit validation and user-facing errors for missing/invalid email and missing confirmation.

Stability improvements

  • Reworked post-submit registration verification to retry for a short window instead of checking once after a fixed 3 ticks.
  • This prevents false "Registration failed" dialogs when AuthMe registration state becomes visible a little later.
  • Added a post-join authentication dialog watchdog that re-opens the auth dialog for still unauthenticated players.
  • This helps recover the flow when external URL confirmation prompts close the dialog without authenticating.

Custom action button improvements

  • Added URL button support for configurable dialog actions using type: url (also accepts open-url and open_url).
  • URL actions now accept links via template (or url) and open external pages from the dialog button click.
  • Added URL validation and warning logs for missing/invalid links or unsupported URL schemes.

AuthMeUI 1.3.0

release10 апреля 2026 г.

[1.3.0] - 2026-04-11

Folia compatibility

  • Added folia-supported: true in plugin metadata.
  • Replaced Bukkit scheduler usage with player entity schedulers for player-bound tasks.
  • Updated delayed and repeating auth/dialog flows to run on player-owned schedulers.

Async-safety improvements

  • Added cached AuthMe settings in AuthenticationBridge for session and password constraints.
  • Removed async-path Bukkit plugin/config lookups in configuration-phase checks.
  • Added cache refresh call during /authmeui reload.

Совместимость

Minecraft: Java Edition

26.1.x1.21.x

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Лицензия:MIT
Опубликован:3 месяца назад
Обновлён:1 неделю назад
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