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BloodMark

BloodMark

Marks give you permanent effects based on level

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🩸 Blood Marks

High-risk PvP progression with real consequences.

Blood Marks turns player-vs-player deaths into a tangible power economy. Kill players, collect their Blood Marks, consume them to grow stronger—and become a glowing, hunted target. Environmental deaths (lava, mobs, void, fall, etc.) do not drop marks or reduce levels.

Designed for hardcore SMPs and PvP-focused servers, Blood Marks makes power visible and dangerous.


⚔️ Gameplay Overview

  • Players have a Blood Level from -7 to +7
  • PvP deaths reduce level by 1 and drop a Blood Mark
  • Environmental deaths do not drop marks
  • Consume Blood Marks to gain levels and buffs
  • High-level players are broadcast to the server and can glow

🧬 Scaling Effects

🔴 Positive Levels

  • Haste, Speed, Strength, Resistance
  • Increased mobility and combat dominance
  • Level 7 players glow permanently

⚫ Negative Levels

  • Weakness, Slowness, Mining Fatigue
  • Penalizes repeated deaths

📢 Bounty Leak System

High-level players cannot hide:

  • Level 6 → Location broadcast every 45 minutes
  • Level 7 → Location broadcast every 30 minutes
  • Broadcast includes player name, level, and coordinates

🩸 Blood Mark Item

  • Custom-named item (Red Dye)
  • Right-click to consume
  • Fire & lava proof
  • Glows when dropped
  • Persistent data tagged (cannot be spoofed)
  • Optional resource-pack ready (CustomModelData)

🔨 Crafting Recipe

  • Diamond Blocks (Corners)
  • Netherite Ingots (Sides)
  • Netherite Blocks (Center)

Совместимость

Minecraft: Java Edition

1.21.x

Поддерживаемые окружения

Сервер

Детали

Лицензия:MIT
Опубликован:3 месяца назад
Обновлён:3 месяца назад
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