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Fake Player Plugin (FPP)

Fake Player Plugin (FPP)

Spawn realistic fake players on your Paper server — complete with tab list presence, server list counts, join/quit messages, and in-world entities. Can also be used as configurable AFK bots to keep your server active.

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Все версииFake Player Plugin (FPP) 1.6.6.7

Fake Player Plugin (FPP) 1.6.6.7

Release1 нед. назад

Список изменений

v1.6.6.7 (2026-04-26)

Extension / Addon API

  • New FppExtension interface — third-party developers can drop .jar files into plugins/FakePlayerPlugin/extensions/ and FPP will auto-load them on startup
  • ExtensionLoader scans extension jars for FppExtension implementations, instantiates them, and registers them as addons sorted by priority
  • Full addon lifecycle: onEnable(FppApi) / onDisable() with access to commands, events, tick handlers, settings GUI tabs, metadata, navigation API, and service registry
  • 20+ API event classes for bot interactions (spawn, despawn, move, mine, place, attack, follow, chat, etc.)
  • See EXTENSIONS.md in the repository for the complete addon developer guide

Random Name Generator

  • New bot-name.mode: random (default) — generates realistic Minecraft-style usernames on the fly when the name pool is empty or when mode: random is set
  • bot-name.mode: pool — legacy behaviour, picks from bot-names.yml
  • No more Bot1234 fallback names; every auto-generated name looks like a real player

New Commands

  • /fpp find <bot> <block> [--radius <n>] [--count <n>] — bot scans nearby chunks for the target block type, reserves matching locations, and mines them one by one. Async chunk snapshot scanning with progressive mining and raytrace visibility check. Permission: fpp.find
  • /fpp groups [gui|list|create <name>|delete <name>|add <group> <bot>|remove <group> <bot>] — personal bot groups with GUI management. Group bots together for bulk commands. Permission: fpp.groups
  • /fpp sleep <bot|all> <x y z> <radius> — registers a sleep-origin; bot auto-walks to the nearest free bed within radius at night and sleeps. /fpp sleep <bot|all> --stop clears the origin. NMS sleep/wake with temporary bed placement. Permission: fpp.sleep
  • /fpp stop [<bot>|all] — instantly cancels all active tasks for a bot (move, mine, place, use, attack, follow, find, sleep). Permission: fpp.stop
  • /fpp move <bot> --coords <x> <y> <z> — navigate a bot to exact world coordinates; supports ~ relative offsets. Permission: fpp.move
  • /fpp attack <bot> --mob --move — PvE mob-targeting mode now supports pursuit; bot chases the target when out of melee range and stops to attack when in reach. Permission: fpp.attack

WorldEdit Integration

  • New --wesel flag for /fpp mine and /fpp place — uses the player's current WorldEdit selection as the work area instead of manual --pos1/--pos2
  • Soft-dependency: WorldEdit added to plugin.yml softdepend list
  • Permissions: fpp.mine.wesel, fpp.place.wesel

Automation Defaults

  • New automation config section:
    • auto-eat: true — bots eat food from inventory when hunger prevents sprinting
    • auto-place-bed: true — bots may place a bed from inventory for auto-sleep, then break it after waking
  • Values are copied to newly spawned/restored bots; existing bots keep per-bot overrides

Pathfinding & Knockback Fixes

  • Door handling — bots now correctly open and pass through wooden doors, fence gates, and trapdoors during pathfinding
  • Ladder and vine climbing — ASCEND/DESCEND moves now support ladders, vines, and scaffolding
  • Knockback fix double-check — resolved residual knockback issues on 1.21.9+ with tiered strategy verification
  • Organic walk wobble — subtle sine-wave yaw drift (±5°) on straight WALK segments for more human-like movement
  • Sprint-jump naturalness — jump fires on first airborne→ground transition instead of fixed 6-tick timer

Folia Support

  • folia-supported: true declared in plugin.yml
  • Compatible with Folia's regionised threading model

Proxy & Communication

  • Enhanced proxy communication with error handling and pending bot despawn management
  • fpp.tph.all permission — teleports all accessible bots to the sender at once

Configuration

  • Config version: 65 → 67
  • chunk-loading.mass-disable-threshold: 100 — auto-releases chunk tickets when bot count exceeds this threshold to prevent mass-bot lag
  • bot-name.mode: random (new default)
  • pathfinding.follow-recalc-interval: 100 (new key)

Permissions

  • New nodes: fpp.find, fpp.sleep, fpp.stop, fpp.attack.hunt, fpp.mine.wesel, fpp.place.wesel, fpp.tph.all
  • All nodes declared in plugin.yml for LuckPerms tab-completion

Technical

  • Database schema updates for bot groups and despawn snapshot persistence
  • BotGroupCommand, BotGroupStore for group management
  • FindCommand with async chunk snapshot scanning and block reservation system
  • SleepCommand with NMS sleep/wake and night-watch repeating task
  • StopCommand with dependency injection of other command instances for bulk cancellation

Файлы

fpp-1.6.6.7.jar(17.92 MiB)
Основной
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fpp-bungee.jar(8.92 KiB)
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fpp-velocity.jar(9.79 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.6.6.7

Загрузчики

BungeeCord
Folia
Paper
Purpur
Velocity

Версии игры

1.21–26.1.2

Загрузок

580

Дата публикации

1 нед. назад

Загрузил

ID версии

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