
FoCrafts
Create FULLY custom recipes for ANYTHING in a few clicks.
FoCrafts - Custom Crafting and Recipe Editor
Add fully custom recipes to your server with a player-friendly crafting GUI and an in-game admin editor.
FoCrafts is a custom crafting plugin for server owners who want more control over progression, unlocks, and recipe balance without forcing players through confusing commands or messy menus. Players can browse recipes, search by name or category, preview requirements, and craft directly from a dedicated GUI, while admins can create and manage recipes entirely in-game.

Features
- Add custom shaped and shapeless recipes.
- Let players browse recipes in a clean GUI with search, category filters, sorting, and preview screens.
- Gate recipes with permission nodes so you can tie progression to ranks, classes, quests, or unlock systems.
- Charge XP levels, XP points, and optional Vault money per recipe for better balancing.
- Restrict recipes by world and optionally keep locked recipes hidden until unlocked.
- Manage recipes in-game with an admin editor for ingredients, result items, names, descriptions, categories, permissions, costs, world rules, and on-craft commands.
- Support different ingredient matching modes: material only, material + meta, or strict item matching.
- Export, import, and validate recipe packs to make updates and server transfers easier.
Player Experience
Players can open the custom crafting menu, place items into the grid, and craft once or craft as many as possible from the current layout. They can also open the recipe browser to view available recipes, check category and cost information, and see whether a recipe is locked by permission.

Admin Tools
FoCrafts includes an in-game editor so staff can build and maintain recipes without manually editing recipes.yml for every change. Recipe data is saved to YAML, supports export/import packs, and can be validated from the admin command when you want to catch setup mistakes early.

Optional on-craft commands also make it useful for progression-heavy servers. You can run console or player commands after a successful craft and use placeholders like {player}, {uuid}, {recipe_id}, {recipe_name}, and {amount}.

Dependencies
Vault- optional, only needed if you want recipes to cost money.
Commands
/focrafts- open the custom crafting GUI/focrafts reload- reload config, messages, and recipes/forecipes- open the recipe browser/focraftsadmin version- show plugin version info/focraftsadmin editor- open the admin recipe editor/focraftsadmin reload- reload plugin data/focraftsadmin export [name]- export all recipes to a pack/focraftsadmin import <name>- import recipes from an exported pack/focraftsadmin validate- validate configured recipes and report issues
Permissions
focrafts.use- use the player crafting and recipe GUIsfocrafts.admin- access admin tools and management commandsfocrafts.recipe.*- bypass per-recipe permission checks for all custom recipes
FoCrafts works well for survival, RPG, economy, and progression-focused servers that want custom recipes to feel like part of the game instead of a command-only system.
