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IdentitySteal

IdentitySteal

Mystery identity cards with unique role abilities for PvP gameplay — steal powers, summon allies, fake deaths, and more!

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# IDENTITYSTEAL

A dynamic identity system for Paper 1.21+ PvP servers — where every card grants unique powers and every role changes the battlefield.


Paper 1.21+ Spigot 1.21+ Java 21+ PlaceholderAPI TAB

Overview

IdentitySteal is a comprehensive role-based identity system designed for competitive PvP environments. Players receive locked Identity Cards granting persistent, unique abilities that fundamentally alter gameplay strategy.

Key Features

  • 🎴 Identity Cards — Permanently locked to your hotbar; each card provides a Primary (Right-Click) and Secondary (Shift + Right-Click) ability
  • 📈 Identity Evolution — Earn XP through kills (+50) and ability usage (+10); reach 1,000 XP for Tier II evolution with 1.2x power scaling
  • ⚖️ Dynamic Distribution — Balanced deck-style system ensuring diverse role representation across Tank, DPS, Support, and Utility categories
  • 🤝 Ally System — Built-in ally selection GUI for team coordination

Role Catalog

DPS Roles

BlitzElectro-Kinetic Striker

  • Primary: Blitz Mode — Gain Speed V for 2s on every hit; every 3rd hit deals +3 bonus damage (5s internal cooldown)
  • Secondary: Sonic Dash — Launch forward 8 blocks via velocity; enemies in path receive Slowness V for 1.5s
  • Cooldowns: Primary (configurable) | Secondary: 12s

FrostTundra Master

  • Primary: Winter Spirit — Manifest a localized blizzard leaving Ice Paths (Speed II); applies Slowness III and Weakness I; 4s exposure causes Deep Freeze (root)
  • Secondary: Ice Wall — Summon a 3×3 Packed Ice wall for projectile blocking

RebelInsurgent Leader

  • Primary: Rebel Uprising — Summon vindicators that target your enemies
  • Passive: Unyielding Will — 5 auto-resurrections (Totem-style saves)

GhostEthereal Wraith

  • Primary: Poltergeist — Invisibility, Flight, Resistance II for 5s; breaks on damage
  • Secondary: Possession — Mount nearest enemy (5 block range); apply Blindness and Nausea for 3s
  • Passive: Escape Instinct — Speed II for 2s after taking damage (6s internal cooldown)

Tank Roles

PawnDimensional Manipulator

  • Primary: Dimension Shift — Toggle between:
    • Ant Mode: 0.5× scale, Speed II, Jump II, −25% damage
    • Titan Mode: 2.0× scale, Strength II, Resistance II, −25% speed
  • Secondary: Weight Shift — Ant: directional launch | Titan: 6-block AoE stomp with knockback

PoseidonAbyssal Sovereign

  • Primary: Sea Sovereign — Riptide anywhere (no water required); drowning immunity; every 4th hit triggers Tidal Wave (knockback + bonus damage)
  • Secondary: Whirlpool — Vortex pulling enemies inward with Slowness IV

ForgeCombat Artificer

  • Primary: Overclock — +20% attack damage, Resistance I, 50% knockback resistance
  • Secondary: Master Repair — Instantly restore 50% durability to armor and main-hand item
  • Risk: After Overclock expires, receive Slowness II and Weakness I for 4s

AnchorSpace-Time Architect

  • Primary: Set Anchor — Place up to 6 temporary anchors
  • Secondary: Warp Network — GUI teleportation to any active anchor
  • Passive: Waypoints — Convert anchors into 5 permanent waypoints

Support Roles

HealerCelestial Guardian

  • Primary: Radiant Surge — Gain Absorption (+4 hearts) until damage taken; cooldown: 15s
  • Secondary: Sanctuary — 5-block radius zone applying Regeneration I and Resistance I to allies only (not self) for 5s; cooldown: 20s

ProphetDivine Sage

  • Primary: Divine Knowledge — Access GUI of categorized Enchanted Books
  • Passive: Fate's Bounty — Individual 300s cooldowns per book type

ArchivistForbidden Scholar

  • Primary: Scholarly Search — Manifest Enchanting Shards (Lowly, Apprentice, or Master)
  • Shard Transcendence — Right-click shards to transform into enchanted tomes:
    • Lowly: Enchants Level I–III (vanilla range)
    • Apprentice: Enchants Level I–V (vanilla maximum)
    • Master: Enchants Level I–VI (+1 above vanilla cap)

Utility Roles

ObserverSpectral Scout

  • Primary: Spectral View — Enter Spectator Mode for 6–10s (random); enemies within 12 blocks of your body glow; exit bonus: Speed II (3s) + Glowing on nearby enemies (2.5s)
  • Secondary: Reveal Pulse — 14-block pulse applying Glowing to all enemies for 3s
  • Passive: Awareness — Every 4s, subtle warning (sound + particles) if enemies within 16 blocks

ImposterMorphic Assassin

  • Passive: Identity Theft — Kill a player to steal their identity abilities
  • Ability: Mimicry — Use stolen identity's Primary and Secondary abilities

MirrorShard of Reflection

  • Primary: Soul Reflection — Copy a nearby player's identity (same chunk)
  • Secondary: Mirrored Cast — Execute the copied identity's Primary ability

Administrative Features

CommandPermissionDescription
/identity give <player> <role>identitysteal.adminAssign specific identity
/identity remove <player>identitysteal.adminRemove player's identity completely
/identity resetcooldown <player> [role]identitysteal.adminReset cooldowns
/identity adminidentitysteal.adminOpen live role editor GUI
/identity reloadidentitysteal.adminReload configuration
/identity roller [player]identitysteal.adminGive Card Roller
/identity swapper [player] [amount]identitysteal.adminGive Identity Swapper

PlaceholderAPI Support

  • %identitysteal_role% — Current role name
  • %identitystebal_role_id% — Role identifier
  • %identitysteal_cooldown% — Primary cooldown remaining
  • %identitysteal_duration% — Active duration remaining
  • Plus 6+ additional placeholders

Technical Specifications

  • Auto-Cleanup: All temporary effects (flight, size, spectator, invisibility) removed on disconnect/death
  • Data Persistence: Player roles saved to YAML; restored on rejoin
  • Performance: Cached lookups, flicker-free scoreboard integration

Developed by younggamingdj

Resource PackIssue Tracker

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Сервер

Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 месяца назад
Обновлён:2 месяца назад
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