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Supply Crates

Supply Crates

Drop Crates with loot tables for your players!

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Supply Crates 6.2

release1 апреля 2026 г.

Fixes on reported bugs :) TY!

Supply Crates 6.1

release1 апреля 2026 г.

Bug Fixes!

  • Model Version has a physical hitbox now
  • Signaled crates stack

Supply Crates 6.0

release1 апреля 2026 г.

SupplyCrates ChangeLog

[6.0] - 2026-04-01

Added

  • Persistent Crate Progress:
    • Crate opening now "remembers" its stage. If a player stops opening, the progress bar remains at its current percentage instead of resetting to zero.
    • Progress is now tracked per-crate rather than per-player, allowing for a much more immersive and consistent environment.
  • Natural Progress Decay:
    • Implemented a "leaky" progress mechanic. If a crate is not being actively opened, its progress bar will slowly drain back to zero with a stylized red Decaying... status.
  • Unified Session Engine:
    • Refactored the core interaction logic into a high-performance session-based system.
    • Supports Collaborative Opening: Multiple players can now work together to open a single crate, increasing the opening speed (showing 2x, 3x multipliers, etc.).
  • Interaction Overhaul:
    • Click-to-Cancel: In Right-Click mode, players can now click once to start opening and click again to "cancel" and step away.
    • Context-Aware Logic: Sneaking is now completely decoupled from Right-Click mode, preventing accidental cancellations or double-interactions.
  • Premium UI Refinement:
    • Implemented Selective Bolding across all chat messages, action bars, and holograms. This highlights key terms like SUPPLY CRATES, ENABLED, and Opening while maintaining a sleek, modern aesthetic.
  • Reactive Holograms:
    • World instructions ("Shift to Open" vs. "Right-click to Open") now update instantly across all active crates when the interaction mode is toggled.

Fixed

  • Interaction Double-Firing: Resolved an issue where both block and entity interaction signals would fire simultaneously, causing the opening process to flicker or instantly restart.
  • Metadata Synchronization: Fixed a bug where contributors were occasionally discarded by the session task due to delayed metadata attachment.
  • GUI Routing: Corrected the "Custom Drop Pools" menu routing and title-matching logic to support MiniMessage formatting.

Supply Crates 5.0

release8 марта 2026 г.

[5.0] - 2026-03-08

Added

  • "Buttery Smooth" Descent:
    • Implemented client-side interpolation (setTeleportDuration) for both crates and parachutes, eliminating all visual jitter and "glitches" during falling.
    • Refactored descent logic with local coordinate tracking to prevent floating-point drift and sync issues.
  • Premium Parachute System:
    • Added a parachute that isnt just particles but a nice looking model that doesnt require texture packs.
    • Added smooth, constant rotation to descending crates and parachutes for a more dynamic look.
  • Cinematic Landing Effects:
    • Massive Smoke Rings: Dense, multi-layered rings of smoke (CAMPFIRE_COSY_SMOKE and CLOUD) push out 3.5 blocks upon impact.
    • Impact Debris: Added 100+ block-particle splashes and high-quality sound effects for a weighted, premium feel.
  • Live Beacon Toggling:
    • /supplycrates toggle beacon now instantly adds or removes the beacon beam from all active crates in the world in real-time.

Fixed

  • Duplicate Crate Ghosting: Fixed an issue where the falling display entity would remain visible inside the permanent crate after landing.
  • Interaction Box Cleanup: The beacon beam and invisible shulker collider now vanish immediately when the opening animation starts, removing "ghost" interactions.
  • Beacon Glow: Removed the unintended "glow" effect from the beacon beam display entities.

Supply Crates 4.0

release20 февраля 2026 г.

[4.0] - 2026-02-20

Fixed

  • NamespacedKey Validation:
    • Ensured all NamespacedKey creations use lowercase strings to satisfy Bukkit/Paper validation, resolving IllegalArgumentException.
  • Case-Insensitive Table Loading:
    • Updated FillLoot table loading to search for .yml files case-insensitively, allowing the plugin to find files like FfaMain.yml even when the internally managed key is lowercased.
    • Converted custom pool lookups to be case-insensitive, ensuring GUI selections continue to work regardless of capitalization.
  • Enchantment Parsing:
    • Added full support for minecraft:enchantments and minecraft:stored_enchantments when generating items from FillLoot tables. Items like the "Sharpness 2" swords now correctly retain their enchantments.

Совместимость

Minecraft: Java Edition

26.1.x1.21.x1.20.x

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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 месяца назад
Обновлён:1 месяц назад
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