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Шейдеры/Alpha Piscium
Alpha Piscium

Alpha Piscium

High-quality realistic Minecraft shaderpack.

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Alpha Piscium v1.8.6-Hotfix1

release2 мая 2026 г.

Fix

  • Fixed no voxy bug

Alpha Piscium v1.8.6

release26 апреля 2026 г.

Highlight

  • Added Voxy support
  • Switched to Adobe f82 Schlick fresnel, replacing the previous HCM model for more accurate specular appearance

New

  • Added video render mode setting

Improvement

  • Switched to regular spherical cap GGX VNDF sampling for translucent
  • Shadow sample optimization for improved performance

Fix

  • Fixed temporal reuse exploding after zooming in
  • Fixed shadow rendering on SSS (subsurface scattering) surfaces
  • Fixed water scattering overflow near sunset/sunrise
  • Fixed time_interpolate behavior
  • Fixed atmosphere depth break indirect dispatch

Misc

  • Cleaned up SST and ReSTIR temporal reuse logic

Alpha Piscium v1.8.6-Beta1

beta21 апреля 2026 г.

Highlight

  • Voxy integration merged — distant terrain from the Voxy mod is now supported
  • Switched to Adobe f82 Schlick fresnel, replacing the previous HCM model for more accurate specular appearance

New

  • Added video render mode setting for cinematic/recording workflows

Improvement

  • Switched to regular spherical cap GGX VNDF sampling for translucent specular
  • Shadow sample optimization for improved performance
  • Cleaned up SST and ReSTIR temporal reuse logic

Fix

  • Fixed temporal reuse exploding after zooming in
  • Fixed shadow rendering on SSS (subsurface scattering) surfaces
  • Fixed water scattering overflow near sunset/sunrise
  • Fixed time_interpolate behavior
  • Fixed atmosphere depth break indirect dispatch

Alpha Piscium v1.8.5

release6 апреля 2026 г.

Highlight

  • Major improvements to ReSTIR SSGI stability and quality

New

  • Readded RCRS anti firefly to GI denoiser pipeline
  • Added ReSTIR Temporal Reuse Limit setting for better user control on GI responsiveness
  • Added FXAA as TAA history missing fallback

Improvement

  • Combined sun and moon Sky-View LUT
  • Optimized colored shadow precondition check
  • Uses blue noises in ReSTIR for better noise distribution
  • Reduced denoiser history fix leaks
  • Improved shadow AABB calculation and cleanup
  • ReSTIR uses full bilateral bilinear temporal resampling to improve stability and quality
  • Updated default accumulation settings for less lighting lags
  • Reduced GI reprojection false anti-stretching history kills
  • GI denoiser history fix skips first 3 LODs for fewer fireflies
  • Replaced bloom hard clipping with soft clipping
  • Switch TAA variance AABB history ratification from clamping to clipping
  • Optimized ReSTIR reuse passes
  • Water volume tweak
  • Use AABB clipping for fast history clamping
  • Use bilinear on fast history for free blurring and fewer noises
  • Use distance between probe pixel position and origin position as fade distance

Fix

  • Fixed atmosphere mie coefficient calculation for low turbidity value
  • Fixed DH water material detection
  • Fixed DH water shadow blending
  • Fixed random emissive from DH solid
  • Slightly mitigated shadow acne
  • Fixed SSS singularity bug in SRGB rendering working space
  • Removed denoiser stabilization pass to fix bleeding
  • Fixed GI grid pattern artifacts caused by bad reprojectInfo.curr2PrevScreenPos precision
  • Fixed TAA reset missing
  • Fixed emissive bug on 0 albedo material

Misc

  • Migrated cloud ambient LUT to shadesmith tiles for optimized texture management
  • Cleaned up SSBO usage
  • Removed env probe setup clearing
  • Fixed make zip naming

huge_2026-04-02_20 55 01-lossy huge_2026-04-02_20 47 47-lossy huge_2026-03-29_01 55 59-lossy huge_2026-03-24_08 04 24-lossy

Alpha Piscium v1.8.5-Beta2

beta3 апреля 2026 г.

New

  • Added FXAA as TAA history missing fallback

Improvement

  • Replaced bloom hard clipping with soft clipping
  • Switch TAA variance AABB history ratification from clamping to clipping
  • Optimized ReSTIR reuse passes
  • Water volume tweak

Fix

  • Fixed SSS singularity bug in SRGB rendering working space
  • Removed denoiser stabilization pass to fix bleeding
  • Fixed RGBA16F atlas size

Совместимость

Minecraft: Java Edition

1.21.x1.20.x

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Лицензия:GPL-3.0-only
Опубликован:6 месяцев назад
Обновлён:2 дня назад
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