
Reverie
Shader with a foggy and warm look. It leverages new features added by Iris for effects previously impossible to achieve.
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Beta 3
release27 апреля 2026 г.- Fix an issue that causes block entities to render incorrectly
- 'Simple' fog now uses depth information to calculate light shafts (effect known as 'godrays' in other shaders)
- Raytraced fog also uses this now when outside the shadow range
- Vastly improved stability of fog upscaler
- Improved quality of ambient lighting
- Added subtle galaxies in the night sky
- Tweaks to cloud shape, water waves, and many more
Beta 2
release25 марта 2026 г.- Fix translucents on 26.1
- Add floodfill colored lighting option
- Fix fog upscaler pixelation
- Improve ambient lighting
- Fix many bugs
Beta 1
release18 февраля 2026 г.- Fixed many many many bugs
- Added voxy support
- Brand new fog for the overworld. It's upscaling needs some work still
- Tweaked the cloud shapes to make them less flat
- Added some extra options in the settings
- Cleaned up a bunch of code
Alpha 5
release18 ноября 2025 г.This will be the last alpha release. I want to rewrite a bunch of stuff for the beta, but more importantly, finally finish the end dimension. I hope to have it ready by the next year.
- Added Distant Horizons support
- Added support for rain & thunder
- Added some optional effects: Chromatic Aberration, Depth of Field, POM etc.
- Added some more color grading options
- Switched to "Uncharted 2" tonemapper by default. It looks more "dreamy".
- Changed the way water waves look (still not happy with them)
- Fog now interacts with clouds, forming light shafts in some scenarios
- Fog density and cloud amount are now randomized every time you load the shader. I'm hoping to add more elements to this weather system in the future.
- Fixed translucents which were broken in 1.12.5
- Fixed a bunch of other bugs
Alpha 4
release16 сентября 2025 г.I had to rush this release a bit since I'm starting university. I don't know how much time I'll have to work on shaders, so this will probably be the last release for a while.
- Revamped clouds and added a 2nd layer
- Added a settings menu (unfinished)
- End support (unfinished)
- New, more accurate, atmosphere model
- Improved auto-exposure
- Added screenspace distant shadows
- Fixed some bugs
- Some other stuff I forgot about
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:1 год назад
Обновлён:6 дней назад