
Spring Shaders (Chun)
A fresh and clear shader pack themed around spring.
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v2 260428
release28 апреля 2026 г.The Cloud & Sea Update
- Added 2D clouds provided by @Coldnight丶冷夜.
- Adjusted atmospheric effects, including the sky, volumetric clouds, and volumetric fog.
- Enabling Smooth Parallax will now simultaneously smooth the normal maps of resource packs.
- Added a third water wave style: Composite Ocean.
- Tweaked the appearance of the default water waves. Additionally, introduced randomized calmer areas to the water surface for a more diverse and natural look.
- Adjusted the lighting for translucent objects when Ray Tracing or Colored Lighting is enabled.
- Added more shader configuration options, along with various other optimizations and tweaks.
v2 260416
release16 апреля 2026 г.Hotfix
- Fixed bugs related to volumetric fog and cloud shadows.
v2 260412
release12 апреля 2026 г.General Update
- Added cloud shadows (the effect where ground lighting is blocked by clouds; this can be disabled in the Lighting/Shadows section of the Shader Settings).
- Adjusted shadow effects to reduce moiré patterns on foliage. Tweaked the Ambient Occlusion (AO) effect: AO no longer affects Global Illumination (GI), resulting in cleaner lighting.
- Fixed several issues with the original AgX implementation and changed the default tonemapping to AgX. The overall visual style has been altered.
- Improved the quality of smooth parallax.
- Fixed a bug in older versions where object surface lighting would disappear when picking up an item. Fixed a bug in older versions where lightning strikes appeared black.
- Adjusted the rendering of particles and other translucent objects. Lines and item selection outlines are now treated as translucent materials.
- Tweaked volumetric fog, volumetric clouds, and underwater fog effects. Increased the brightness of the night sky.
- Added Depth of Field (DoF) edge blur (Experimental feature, disabled by default).
- Added more customizable options in the Shader Settings.
- Other minor optimizations and adjustments.
v2 260326
release26 марта 2026 г.Temporary compatibility for version 26.1
- Compatibility with version 26.1 requires a newer version of Iris.
- Thanks to the new architecture, fixed an issue where lighting rendering failed for attached objects, and fixed an issue where lightning appeared solid black.
- Versions prior to 26.1 remain unchanged, and these issues remain unresolved in those versions.
v2 260321
release21 марта 2026 г.Routine Update
- Only minor changes included.
Unfortunately, due to personal (mental health) reasons, I was unable to deliver the expected content for this update. My sincere apologies.
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Лицензия:CC-BY-NC-SA-4.0
Опубликован:11 месяцев назад
Обновлён:5 дней назад
