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Моды/Create: Fluid
Create: Fluid

Create: Fluid

Enhance fluid logistics and processing system for Create

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Create: Fluid 2.0.0

release5 мая 2026 г.

Create: Fluid 2.0.0 — Changelog

New Content

• Added Can Filler, Communicating Vessel, Fluid Atomizer, and Quicksand blocks. • Added Copper Can, Fluid Manifest, and Quicksand Bucket items. • Introduced four new fluids: Quicksand, Slime Fluid, Smoking Fluid, and Haunting Fluid.

Fluid Atomizer System

• Implemented the full Atomizer module: block, block entity, renderer, visuals, and air-current processing. • Added dynamic mounted fluid storage support for contraptions.

New Fan Processing Types

• Added Bulk Freezing, Bulk Glueing, and Bulk Sandblasting as new fan-based processing types. • Included new recipe types, JEI categories, runtime recipe support, and example data.

Logistics & Factory Gauge Extensions

• Added mixin support for Factory Gauges, requester screens, stock summaries, and package rendering. • Enhanced clipboard address handling, packet logic, and selection workflows.

Pipette Compatibility System

• Added a registry-based fluid interaction point system for the Mechanical Pipette. • Added out-of-the-box compatibility with CEI, CCA, CDG, and other external mod blocks.

Cross-Mod Compatibility

• Added Twilight Forest precipitation support: Gutter Outlets now correctly detect TF rain and snow clouds instead of relying solely on vanilla sky checks.

Create: Fluid 1.2.4

release21 апреля 2026 г.

Add some features for Baton, especially with frogport, packager,repackager thershold switch and postbox

Add copper tap compat with CEI

Fix some bugs

Create: Fluid 1.2.4

release20 апреля 2026 г.

Add some features for Baton, especially with frogport, packager,repackager thershold switch and postbox

Add config for adjusting furtherest transport range of Centrifugal Pump

Add copper tap compat with CEI

Fix some bugs

Create: Fluid 1.2.1

release2 апреля 2026 г.

[1.2.1] - 2026-04-02

Fixed

  • Fixed a dedicated server crash caused by CopperTapBlockEntity attempting to load the client-side class ClientLevel via FluidFX.getFluidParticle() during spawnDripParticle().
    • The drip particle logic now sends a CopperTapParticlePacket (type: DRIP) to tracking players instead of instantiating client-only particle classes on the server.
    • This resolves the RuntimeException: Attempted to load class net/minecraft/client/multiplayer/ClientLevel for invalid dist DEDICATED_SERVER crash reported on NeoForge 21.1.219 servers.

Create: Fluid 1.2.0

release2 апреля 2026 г.

Version alignment of fluid on 1.20.1 forge

Совместимость

Minecraft: Java Edition

1.21.x1.20.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:7 месяцев назад
Обновлён:10 часов назад
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